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Think, Play, Do
Technology, Innovation, and Organization
Mark Dodgson, David Gann, and Ammon Salter
276 pages
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234x156mm
978-0-19-926809-2
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Paperback
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14 July 2005
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This item is printed to order. Items which are printed to order are normally despatched and charged within 5-10 days.
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- Argues that the innovation process is changing profoundly
- This is partly due to innovation technologies
- Proposes a new schema for the innovation process: Think, Play, Do
- Questions traditional definitions of 'research', 'development', and 'engineering', arguing that these imply a progressive linearity which doesn't exist in reality
The innovation process is the most important of all business processes. Innovation is the means by which value is constructed and efficiencies are created. It is the source of sustainable competitive advantage. This book shows how the innovation process is changing profoundly.
Part of the change results from the application of new technologies to the innovation process itself. A new category of technology has emerged which we call 'innovation technology'. This includes simulation and modelling, visualization, and rapid prototyping
technologies. When used effectively, innovation technology makes the innovation process more economical and ameliorates some of its uncertainties.
These technological changes are accompanied by changing organization structures and skills requirements. The technologies are used in fast moving, creative environments and are suited to project-based organization. They also require the development of new 'craft' skills to realize the possibilities created by the new 'code'.
The book outlines a new way of thinking about innovation. Traditional definitions of 'research', 'development' and 'engineering', imply a progressive linearity which doesn't exist in reality. They are also associated with organizational departments, which are breaking down where
once they existed, and are in any case non-existent in the vast majority of firms. They also fail to capture the central importance of design in innovation. We propose a new schema for the innovation process: Think, Play, Do. Innovation requires creating new ideas and thinking about new options, playing with them to see if they are practical, economical and marketable, and then doing: making the innovation real. This new schema captures the emerging innovation process using a more contemporary idiom.
The book reports in-depth studies from a number of companies and sectors. Major case studies of Procter and Gamble and Arup Partners are presented. It reports on the use of innovation technology in a range of other companies and organizations, from pharmaceuticals in
GSK, to engineering design in Ricardo engineering , and welding in TWI. We describe how innovation technology is used in traditional industries, such as in mining, and in public projects, such as the development of London's traffic congestion charge and the stabilization of the leaning tower of Pisa.Readership: All involved in the innovation process: Academics and researchers studying innovation; Managers and practitioners from a wide range of creative and problem-solving industries; and consultants looking to understand the way the innovation process works.
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Mark Dodgson, Director, Technology and Innovation Management Centre, University of Queensland Business School, David Gann, Head of Innovation and Entrepreneurship, Imperial College London, and Ammon Salter, Professor of Technology and Innovation Management, Imperial College London; Research Director, UK Innovation Research Centre
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"This book explains how innovation technology supports the new innovation process, providing major improvements in efficiency and effectiveness in industrial innovation. It describes and analyses leading-edge management of research, development and design. It demonstrates the importance of combining expertise in business strategy, engineering and the sciences. I am delighted that it results from interdisciplinary collaboration between Imperial College's Tanaka Business School, Engineering and Science Faculties." - Sir Richard Sykes, Rector of Imperial College, London and a past Chairman and Chief Executive of GlaxoSmithKline. "The Think Play Do framework and the concept of innovation technology provide new and valuable insights
about the ways innovation is changing, and how to manage the crucially important relationships between science and business." - Catherine Livingstone, Chairman of the CSIRO (Commonwealth Scientific and Industrial Research Organisation) "This is a book worth reading, whether you are a new or an established innovation researcher, or a practitioner looking for some clues about how to understand and improve innovation performance." - Building Research & Information
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1: Innovation Technology
2: Understanding Innovation
3: Using Innovation Technology: Procter & Gamble and Arup
4: 'Think'
5: 'Play'
6: 'Do'
7: The Strategic Management of Innovation
8: A New Innovation Process
Appendix: Research Method
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The specification in this catalogue, including without limitation price, format, extent, number of illustrations, and month of publication, was as accurate as possible at the time the catalogue was compiled. Occasionally, due to the nature of some contractual restrictions, we are unable to ship a specific product to a particular territory. Jacket images are provisional and liable to change before publication.
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